Post by Clarissa [IFI] on Aug 9, 2015 8:16:26 GMT
Youtube Tumblr Twitter
The wars to defend mankind continue! A mysterious new Robotic force has emerged in the town of Lansford, an old town with a rich history, famous for being home to many great heroes. Mega Man and company have taken the stage, but even so, it can't help but be noted that his longtime nemesis seems conspicuously absent in this attack. Wary of deception, they press onward, hoping to uncover the source of the rogue Robots...
Hello everyone, My name is Clarissa, but you can call me Clare, and I'm here to represent Deadteam, the team behind Megaman IFI.
Our full team at the moment consists of...
-Playable Characters-
Not just our Playable characters, but most of our sprites use a new sprite style in order to allow for added detail. I'd call it a sort of Pseudo 8-bit style. Sort of like Megamans 9 and 10, but taken a step further.
-Robot Masters-
Baroque Artwork
Tome Woman Artwork
Archer Woman Artwork
Megaman Infamous Intent: Original Soundtrack
The current Playlist for the games' OST. Of course, not all the songs have been uploaded yet. Expect to see more added to this playlist as time goes on.
Despite having a rather large team as it is, we can still use more help.
We'd appreciate having additional translators, at the moment we currently have translators on the team capable of translating to Spanish, Dutch, French, Portuguese, and German. We'd love to have someone available who could translate the game's script into Japanese, and if you're well versed in any language we don't currently have on our list, feel free to drop us a line as well.
We could also use more programmers, particularly ones well versed in Python/Pygame. It is very important that if you're interested in this position that you need to be active online. We can't stress this enough. You don't have to be here everyday, but the last person we added to the team for programming vanished after only one day.
Our full team at the moment consists of...
Eric | Artist, Pixel Artist, Level Designer, Translator |
Jo | Pixel Artist |
MissingNumbers | Pixel Artist |
Clarissa | Pixel Artist, Level Designer, Writer |
NinjaMan_Z | Pixel Artist, Programmer |
Threxx | Composer |
Deathro | Composer |
LittleLamp100 | Composer |
Faruga | Programmer, Translator |
CHAOS_FANTAZY | Writer |
Kakarato Dozo | Artist |
BlazeYeager | Alpha Tester, General Assistance, Sprites |
DarkBowser | Dark Bowser |
Alexander | Concept Artist, Translator |
Michael | Translator |
French Rocks | Translator |
Blackmore Darkwing | Alpha Tester, General Assistance |
-Playable Characters-
Not just our Playable characters, but most of our sprites use a new sprite style in order to allow for added detail. I'd call it a sort of Pseudo 8-bit style. Sort of like Megamans 9 and 10, but taken a step further.
-Robot Masters-
Baroque Artwork
Tome Woman Artwork
Archer Woman Artwork
Megaman Infamous Intent: Original Soundtrack
The current Playlist for the games' OST. Of course, not all the songs have been uploaded yet. Expect to see more added to this playlist as time goes on.
Despite having a rather large team as it is, we can still use more help.
We'd appreciate having additional translators, at the moment we currently have translators on the team capable of translating to Spanish, Dutch, French, Portuguese, and German. We'd love to have someone available who could translate the game's script into Japanese, and if you're well versed in any language we don't currently have on our list, feel free to drop us a line as well.
We could also use more programmers, particularly ones well versed in Python/Pygame. It is very important that if you're interested in this position that you need to be active online. We can't stress this enough. You don't have to be here everyday, but the last person we added to the team for programming vanished after only one day.